home *** CD-ROM | disk | FTP | other *** search
/ Concept Art, Articles, Ph…shots of Cancelled Games / archive.rar / Sega / Mega-CD - Beta + concept art / Microcosm (Edge 1 - October 1993) 5.jpg < prev    next >
Joint Photographic Experts Group Image  |  2018-04-14  |  1.7 MB  |  2489x3304
   ocr: techview: CD-ROM Ihate seeing is a perfect 3D model; we're Edge The cityscape background looks trying to recreate imperfection.' massively complex; how do you do that? Edge Just how complex are these scenes JB 'The background is a very simple you're generating? cyclorama. It's a rendered city: I've taken a JB 'In the opening street scene there are frame of the city and texture-mapped it 241 models, 22 of which are animated. onto the cyclorama.' When it comes to triangular polygons, Edge Just like a 3D image projected onto a you've got 85,331 and there about seven 2D plane? light sources in tha ...